1500 points
Covenant of Antarctica v Russian Coalition with Polish
allies.
The old enmity of the Antarcticans and the Russians meet
once again with dreadnaughts clashing in the Dystopian world.
CoA
Prometheus Dreadnaught; energy turrets, Shield(3) upgrade &
2 Galen escorts (Commodore)
Epicurus Sky Fortress
Arronax worm
Callimachus-Beta battle orb
2 Fresnel cruisers
3 Plato Cruisers
3 Plutarch Destroyers
4 Diogenes Frigates
4 Diogenes Frigates
Lots of Drone fighters
MISSION
Destroy all mediums and 50% of fleet
RC (Polish Allies)
Moskva Dreadnaught (Commodore)
Khatanga Heavy Battleship
Kostroma Carrier
Zamiec Sky Fortress
3 Tiksi Cruisers
2 Myshkin Bombers
4 Nikel Heavy Frigates
4 Novogorod Frigates
1 Squadron Divebombers
Lots of fighters
MISSION
Destroy all large/massive and 50% of fleet
We rolled up a few islands blocking line of sight in the
middle of the board and we decided to put in Minas Tirith as well.
Minas Tirith from the Lord of the Rings DVD box set fits in nice with the Dystopian Wars scale |
Turn 1
RC won initiative. Fighters were pushed forward with the
early activations. My Fresnel Cruiserss got a nice critical hit on the Moskva
Dreadnaught, weapon damage (he repaired it in the end phase). My Prometheus
Dreadnaught got a couple of solid hits on his Myshkin bombers, including a
critical, as they went stratospheric. The Russian shooting is largely
ineffective with my shields soaking most of the shots.
Early hits on the Moskva |
End of Turn 1 |
RC won initiative. He pushed his Zamiec Sky Fortress forward
(man that thing is quick for such a large ship) which put a critical hit (nav
lock) on my Prometheus Dreadnaught and a critical hit (fusion leak) on one of
my Plutarch Destroyers (it sinks in the end phase).
My Fresnel Cruisers put another hit on his Moskva Dreadnaught
and the centre of the board was taken over with multiple dog fights between
drones and Steel Interceptor fighters. The heavy ack ack that the Russian put
out on the tiny fliers smashed my drones out of the sky. I did manage to mop up
several Russian wings so they couldn’t return to the Kostroma Carrier.
The Callimachus Battle Orb pushed forward and unleashed an
energy blast on the Tiksi Cruisers as they were bunched together put I only
managed to put one point of damage on them. The Tiksi Cruisers return the
favour and destroy the Callimachus Battle Orb. More units push forward and
further long range torpedo strikes from my Diogenes Frigates sinks several of
the Novogorod Frigates.
The Battle Orb taking a pounding |
The Plutarch Destroyers pack hunted and put a critical hit
on the Zamiec Sky Fortress.
Turn 3
The Zamiec Sky Fortress continues to charge forward, getting
within optimal range of his heavy flame thrower. A torrent of fire spews out
onto my Prometheus Dreadnaught, paint blisters but the damage was purely
cosmetic. I use my activation to send my Prometheus Dreadnaught forward and
unleash a particle accelerator, sinking three Nikel Heavy Frigates. I put the
rest of my fire on his Myshin Bombers but wiff the rolls. Both are still flying
and close enough to hit my Dreadnaught! I send my Iron Men to board the Zamiec
Sky Foretress. I fail to kill his marines but my elite Iron Warriors sabotage
the Zamiec before returning safely to the Prometheus. He is left with just a
few marines to defend his Sky Fortress; making it a very tempting target.
I charge my Arronax worm forward with the intent to fire on
one of the Tiksi Cruisers before tearing it apart with its drill. The maw gun
puts a critical hit on the Tiksi and I roll a 12. The Tiksi teleported
backwards and well away from the Sturginium enhanced drill. Thwarted! To top it
off I fail my panic dive, leaving the worm on the surface.
The Arronax wants to eat some Russian Steel |
The Russians send forward the Myshkin Bombers which make it
through the hail of ack ack to put another critical on the Prometheus
Dreadnaught. In frustration my Fresnel Cruisers finally put down one of the
Myshkins, but they had made it through to their target.
The Myshkins make it through to bomb the Prometheus |
Due to some poor manoeuvring on the Russian part (no doubt
they’d been drinking vodka laced with Sturginium) the Khatanga Heavy Battleship
collides with a Tiksi Cruiser, sending it to the bottom. In rage they open fire
on the Epicurus Sky Fortress, putting damage on it.
I end the turn by launching some dive bombers that are within strike distance of the Moskva Dreadnaught. Next turn!
CoA: 400
RC: 245
Turn 4
RC wins initiative (again). My friend worried about my dive
bombers so he sent his fighters to intercept them, shooting down three of them.
This left his Zamiec Sky Fortress in the open, the Prometheus Dreadnaught sends
another wave of Iron Men onto the decks of the Zamiec and overwhelm his
remaining Polish marines, prizing his Sky Fortress. Looking at the points I
know that I just need to clean up his mediums and the game will be mine!
Give me the prize! |
After shooting down his Myshkin Bombers I try to get my
ships into position to put long range fire onto his last remaining medium, the
Tiksi Cruiser, but an island and his Khatanga blocks the view of my Fresnal and
Plato cruisers so they have to settle on putting some hurt on his Dreadnaught
and Carrier.
End of the turn and I’m only four hit points away from
winning the game.
CoA: 835
RC: 330
Turn 5
CoA finally win the initiative and I have a rush of blood to
my head. Despite my Epicurus Sky Fortress being badly damaged I activate it and
open fire on the Tiksi. I only put out a few dice and wiff the roll.
The Russians show no quarter. The Kostroma Carrier sweeps
forward and sends drunken conscripts onto the Prometheus Dreadnaught,
overwhelming the Iron Men. They are recalled back to the Kostroma Carrier as the
Russian’s had concerns I would prize his Carrier to go with the Zamiec Sky
Fortress. The brutal broadsides double crit a Fresnel.
The Prometheus falls |
Long range shooting from the Fresnels find their target |
Everything that the Russians have goes onto the Epicurus Sky Fortress. The shields soak a huge punishment but enough shots get through and the Epicurus falls from the sky, green Sturginium flames spew from the multiple holes in the superstructure. It breaks apart as it crashes into the ocean below. The Russians had completed their mission.
The Khatanga finishes off the Epicurus |
I try to earn a few more points by sinking some Novogorod
Frigates and the Russians succeed in sinking the heavily damage Fresnel
Cruiser.
What little remains of the Antarctican fleet slinks away.
End Points:
CoA: 965RC: 1290
So what went wrong?
Charging my Callimachus battle orb into the teeth of the tiger
was rash and fool hardy. I should have kept it back behind my Promethus Dreadnaught
and just used the energy blast on weaker targets instead of going up against
untouched Russian cruisers and battleships.
I think I had some poor luck knocking one or both the Mychkins down
before they got a bombing run on. I put enough dice onto them but just couldn’t
roll those 6’s. Perhaps I need to get some interceptors to help keep the skies
clear.
It was also silly charging my Dreadnaught up. I wanted to
use the particle accelerator and fore bombard but should have kept it close to
my base line, hitting targets with broadsides and energy turrets, weakening
them before turning and finishing them off. I did this with my Fresnel Cruisers
and they put the hurt out.